![]() ![]() On August 18th, 2012 Undead Labs announced that State of Decay would use the CryEngine 3.Ĭlass3 was officially name-changed to State of Decay on August 21st, 2012 and the first trailer was released on the YouTube channel of Undead Labs. State of Decay was codenamed "Class3" and was announced in February 2011. These decisions have consequences for the world. Where will you sleep? How will you feed yourself? Will you go it alone or will you team up with others? These are real decisions you get to make and of course they all have consequences for you. ![]() James Phinney, Lead Designer of State of Decay, stated that the game will focus on player actions and the consequences of those actions on the world, "Offline" world progression forcing players to carefully prepare for future threats.Dynamic group of survivors, most of whom the player can choose to control.Base construction in several predetermined plots.Container looting to collect resources for crafting and defense.Evolving world that changes depending on the actions you take.Strong emphasis on survival gameplay, "doing what you must do to stay alive".State of Decay features an open game world with both indoor and outdoor environments. An updated version of the game titled " State of Decay: Year-One Survival Edition" was announced and scheduled for release on Xbox One and PC, both at retail and digitally. ![]() According to the developer's website, State of Decay is the embodiment of the “What if?” zombie apocalypse scenario. State of Decay is developer Undead Labs' ambitious zombie-survival open world game released on Xbox LIVE Arcade and PC. ![]()
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